X2: Castle Amber Part 1
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Standard Podcasts: Play Now | Play in Popup | Download | Embeddable Player | Hits (1055)Exploration of the plant caves continues and the party comes across its most dangerous inhabitant yet. Will the rescuers need rescuing themselves?
Standard Podcasts [50:37m]: Play Now | Play in Popup | Download | Embeddable Player | Hits (661)The party finds that the caves of the plant men are not only dangerous, but strange as well. Alaster has a proposition for Verock and Nimble gets a new admirer.
Standard Podcasts [44:29m]: Play Now | Play in Popup | Download | Embeddable Player | Hits (583)There is two books and two... Edwards? What?
Join the group as they figure out what to do next!
Deep within the bowels of the plant men's lair, the party continues the search for their friends and discovers that danger has the distinctive smell of...fish? Can any good come from a strange copse of trees growing underground?
Standard Podcasts [59:38m]: Play Now | Play in Popup | Download | Embeddable Player | Hits (643)The party discovers the lair of the plant men. But what of the guardian that awaits them inside and why does it have a crush on Corgac? Is it just a fling or something more serious?
Standard Podcasts [01:06:31m]: Play Now | Play in Popup | Download | Embeddable Player | Hits (663)The introductory episode from the gaming adventures of the Roll For Initiative gaming community. Jump midway into our Road to Archbridge adventure. Can our heroes fend off an attack by the mysterious plant men? What bodes of the strange appearance of a half-orc and elf, an unlikely duo running from a strange and unpleasant fate? And what of the comrades lost in the forest?
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